For loading instructions see side of cassette.
You will first be asked to select which background you wish to use, press "1" for Black, "2" for Buff or "3" for Green.
When the prompt appears, select "1" or "2" for number of players. Player Number one uses the right joystick port, player Number two the left.
Controls are by joystick only, use the fire button to jump.
The object of the game is to collect as many "treasures" as you can while getting the key to the next chamber. Collect the treasures and keys by walking or jumping near them. Each time you collect a key, a door will appear but not necessarily on the same screen. You will very often need to go back to collect another key, only one can be carried at a time, but if you go through the wrong door you can get trapped in a cavern with no exit or entrance.
Some screens will have as many as up to eight doors from which to choose, it is up to you which one you go through. If you are carrying the correct key, going up to a door will automatically open it and take you to the next cavern.
To "climb" a rope, you will need to either run to it and jump (using the fire button) or stand directly underneath it and jump up.
Centering the joystick will stop your movement.
The poisonous ants dropping from the ceiling are fatal, the only way to succeed is to avoid them. Each screen is timed, so if you take too long, a bird will swoop across the screen, it is possible to dodge the bird but it is better to get out before it appears.
You start the game with three lives, if you fall or are hit by an ant, then the game will resume play with you in the same position as when you fell, i.e. if you were "hit" at the top of the screen and landed on a ledge, your new "man" will materialise on the ledge.
Dragon 32/64
Type "CLOADM". The game will start automatically.
© Copyright 1984 Microdeal Limited